merhaba! i’m onur ata, a software engineer based in berlin.
i’ve spent close to a decade building software at every level, from writing GPU shaders for Oculus Quest (the first one) to owning entire web products end-to-end.
working across layers taught me to have a holistic approach to software. i now design and maintain web products and make games.
- [ 2022-02-14 ] new blog